kingmaker Greymere Crossing
Witch who specializes in enchantments and necromancy
Female Witch, Human (Varisian) currently level 10.
Chaotic good, no deity, age unknown to others but appears 20’s, 4’ 6" tall and never ask a witch her weight!
+1 to Enchantment spells to the save DC
+1 to Necromancy spells to the save DC
Feast of Ashes
Use Magic Device +11
Boggard, Celestral, Common, Osiriani, Shoanti, Sylvan and Varisian
Canter – If someone uses Bluff to give a message they a +5. If I attempt to intercept a secret message I get a +5.
Combat Casting – +4 to Concentration checks to cast while on the defense
Jackal Blood – +4 on saving throws to resist spells or effects that would cause you to fall asleep
Narrows Survivor – +1 to Initiative and Sense Motive checks.
Improved Familiar – My Dweomer cat cub
Extra Hex – What witch couldnt use an extra hex? eheheheheh!
Evil Eye -4
Heart of the Wilderness +5
Slumber (10 rounds)
Speak with Familiar
Shar Spells with Familiar
Deliver Touch Spells through Familiar
Empathic Link with Familiar
Speak with Animals
Feather fall (at will)
Loves to de-buff enemies and fly around on a broom stick. Operates “Witchy Wayz Taxi Service” that serves the surrounding 10,000 mile area. Also has a Dweomercat cub campanion that is known for stealthiness and stealing armor from bad guys by using dimension door after laying a set of paws on the object.